Builds a local ManagedRuntime over InstanceLayer.layer with the shared
process-wide memoMap, so the four exported Promise helpers (load,
disposeInstance, disposeAllInstances, reloadInstance) no longer go
through AppRuntime. Service identity is preserved via memoMap; every
caller's behavior is unchanged.
One step in the broader AppRuntime removal. All public-facing exports
stay the same — callers in src/cli/bootstrap, src/cli/cmd/tui/worker,
src/acp/runtime, and the test fixtures don't need to change.
Removes all direct AppRuntime usage from packages/opencode/test —
`grep -r AppRuntime packages/opencode/test` now returns nothing.
Two patterns are applied:
1. Event tests rewritten in the httpapi-cors.test.ts style. The two
/event SSE tests now serve HttpApiApp.routes on
NodeHttpServer.layerTest and hit them via HttpClient. Pub/sub
identity with the in-process routes is preserved via a new opt-in
`testEffectShared` (in test/lib/effect.ts) that builds the test
layer through the shared process-wide memoMap so Bus.defaultLayer
resolves to the same Bus.Service the routes subscribed to.
The SSE reader helpers move to test/lib/sse.ts and use HttpClient +
Effect.Stream + Queue<SseEvent>.
The D7 diagnostic case is removed: the AppRuntime-vs-test-runtime
distinction it diagnosed no longer exists.
2. Surgical swap in the remaining four files
(provider/{amazon-bedrock,provider}, session/llm,
control-plane/workspace). Each `AppRuntime.runPromise(...)` becomes a
module-level `ManagedRuntime.make(Service.defaultLayer, { memoMap })`.
The shared memoMap preserves service identity, so behavior is
unchanged.
Tests: event (9/9), amazon-bedrock (19/19), provider (84/84),
workspace (35/35); 147 pass across the 5 affected files. The 3
pre-existing failures in session/llm.test.ts are independent of this
change (verified by stashing the diff).
Move subagent navigation into the existing palette: a
"View subagents" command entry, a dedicated picker panel, and a
Down-arrow shortcut from the empty composer.
Convert the first provider env/config/filtering tests to Effect-aware instance fixtures while keeping behavior unchanged and documenting neutral timing.
Reduce avoidable setup costs in slow opencode tests while preserving reviewed coverage and recording the benchmark evidence for follow-up test-suite work.
Pasting into the prompt textarea left its layout stale until the next edit, so the visible content did not reflect the pasted text. Mark the layout dirty on paste and notify the content-change handler once the renderer is idle so the prompt updates immediately.
Users installing with pnpm or --ignore-scripts now see a clear explanation
of why the native binary is missing and exact steps to fix it. The shell
script wrapper provides more actionable guidance than the previous Node.js
fallback that only suggested running the postinstall script without context
about why it wasn't run automatically.
Fixes a bug where projectors were stored with Definition object references
as Map keys but lookups were failing due to object identity mismatches.
Now uses versioned type strings as keys, ensuring events are correctly
matched to their projectors during sync processing.
This fixes issues where certain events would not be properly projected
to the read model, causing stale or missing data in views.
String.length counts code points, not display columns, so CJK
characters and emoji that occupy two terminal cells caused
misaligned cursors, broken mention triggers, and incorrect
history restoration offsets.
Use Bun.stringWidth for now, we need an alternative for this.
Fix#26716Close#26922
Adds a WWW-Authenticate challenge for unauthorized experimental HttpApi UI fallback responses so browsers open the Basic Auth prompt when a server password is configured.
This script was used to batch-triage open GitHub issues without assignees.
Removing as the triage workflow has evolved and this batch approach is no longer needed.
Removes the automated vouch system that filtered issues and PRs from non-vouched users. This simplifies the contribution process by removing the requirement for maintainers to manually vouch contributors before they can participate.
Switch triage agent to gpt-5.4-nano for faster issue assignment. Remove label
management from the triage tool so it only assigns owners based on team
ownership rules. This reduces noise in the issue tracker and ensures issues
get to the right team member immediately without unnecessary labels.
Update team structures to reflect current ownership and add script for
processing unassigned issues.
Agents can now create temporary files in the global tmp directory without
triggering external_directory permission prompts. This enables agents to
freely use temporary storage for intermediate files during builds and
other operations.
The bash tool description now explicitly states that the temp directory has already been created and exists, preventing agents from unnecessarily trying to create it before use.
- Removed @effect/language-service from both packages/core and packages/opencode tsconfig files and dependencies
- Wrapped mergeDeep calls in config loading and LLM streaming to avoid expensive remeda conditional merge type instantiations in hot paths
- Narrowed Drizzle migrate() overload signature to avoid expensive variance checks during database initialization
These changes reduce TypeScript type-checking overhead and improve startup and runtime performance for config loading, LLM streaming, and database migrations.
Reorganizes the Installation service implementation by grouping info, method, latest, and upgrade methods into a single result object. This improves code locality and makes the service interface more maintainable. Also adds a clarifying comment explaining why the package manager's resolver is used for version lookups (to ensure registries, mirrors, auth, proxies, and dist-tags match upgrade behavior).
The cross-spawn-spawner module has been moved from src/effect/ to src/
to simplify the core package structure. The src/types.d.ts file which
contained unused type declarations has also been removed. All imports
throughout the codebase have been updated to reflect the new location.
This change reduces the package's internal complexity by flattening the
module hierarchy and removing dead code, making future maintenance easier.
Moved the cross-spawn-spawner module from packages/opencode to packages/core
to enable code sharing across the monorepo. This consolidates the process
spawning infrastructure into the core package so other packages can use
cross-platform child process spawning without duplicating the implementation.
Updated all import statements across the codebase to reference the new
location (@opencode-ai/core/effect/cross-spawn-spawner). Removed the
local copy from the opencode package along with its tests.
Move the Global module from packages/opencode/src/global to packages/core/src/global
to provide a unified location for managing XDG directories and application paths.
This eliminates duplicate path definitions across packages and ensures consistent
access to data, config, cache, state, log, and bin directories throughout the codebase.
Moves effect logging, observability, runtime utilities, flags, installation
version info, and process utilities from opencode to core package. This
enables better code sharing across packages and establishes core as the
single source of truth for foundational utilities.
All internal imports updated to use @opencode-ai/core paths for consistency.
The permission configuration previously used a generic record type that didn't offer editor completions. Updated the schema to explicitly list all tool permission keys (read, edit, glob, grep, list, bash, task, external_directory, lsp, skill, todowrite, question, webfetch, websearch, codesearch, doom_loop) with proper types, enabling autocomplete when editing permission files.
Fixes an issue where GitHub artifact downloads could strip executable bits
from binaries, causing Docker builds to fail when using unpacked dist files
directly rather than published tarballs. The chmod now runs before the
publish check to guarantee binaries are executable.
Users can now pass custom OpenTelemetry resource attributes via the OTEL_RESOURCE_ATTRIBUTES environment variable (comma-separated key=value format). These attributes are automatically included in all telemetry data sent from both the main process and workspace environments, enabling better observability integration with existing monitoring systems that rely on custom resource tags.
users can now see when transient failures occur during assistant responses,
such as rate limits or provider overloads, giving visibility into what
issues were encountered and automatically resolved before the final response
Move the step function from session-entry.ts to session-entry-stepper.ts and remove immer dependency. Add static fromEvent factory methods to Synthetic, Assistant, and Compaction classes for cleaner event-to-entry conversion.
- switch plugin loader tests to the effect npm module
- return Option.none() for mocked npm entrypoints
- keep test fixtures aligned with the current Npm.add contract
Previously when passing a session ID directly, the route was set during initial
render which could cause navigation issues before the router was fully ready.
Now the session navigation happens after initialization completes, ensuring
the TUI properly loads the requested session when users resume with --session-id.
On Windows, native terminals don't support POSIX suspend (ctrl+z), so we now
assign ctrl+z to input undo instead of terminal suspend. Terminal suspend is
disabled on Windows to avoid conflicts with the undo functionality.
Config is now loaded eagerly during project bootstrap so users can see config loading in traces during startup. This helps diagnose configuration issues earlier in the initialization flow.
NPM installation logic has been refactored with a unified reify function and improved InstallFailedError that includes both the packages being installed and the target directory. This provides users with complete context when package installations fail, making it easier to identify which dependency or project directory caused the issue.
Extract error handling, parsing logic, and variable substitution into dedicated
modules. This reduces duplication between tui.json and opencode.json parsing
and makes the config system easier to extend for future config formats.
Adds explanatory comments to config.ts and plugin.ts clarifying:
- How plugin specs are stored and normalized during config loading
- Why plugin_origins tracks provenance for location-sensitive decisions
- Why path-like specs are resolved early to prevent reinterpretation during merges
- How plugin deduplication works while keeping origin metadata for writes and diagnostics
Fixes potential plugin resolution issues when switching between projects by wrapping
plugin loading in Instance.provide(). This ensures each plugin resolves dependencies
relative to its correct project directory instead of inheriting context from whatever
instance happened to be active.
Also reorganizes config loading code into focused modules (command.ts, managed.ts,
plugin.ts) to make the codebase easier to maintain and test.
Ensures users on the prod channel have their data persisted to the same
database as latest and beta channels, preventing data fragmentation
across different release channels.
Skip Windows and Linux code signing, along with artifact downloads for
the beta branch to ensure beta builds don't go through production
release processes.
The CLI imports every top-level command before argument parsing has
decided which handler will run. This makes simple invocations pay for
the full command graph up front and slows down the default startup path.
Parse the root argv first and load only the command module that matches
the selected top-level command. Keep falling back to the default TUI
path for non-command positionals, and preserve root help, version and
completion handling
const closeComment = `Closing this pull request because it has had no updates for more than ${DAYS_INACTIVE} days. If you plan to continue working on it, feel free to reopen or open a new PR.`
if (dryRun) {
core.info(`[dry-run] Would close PR #${issue_number} from ${pr.author?.login || 'unknown'}: ${pr.title}`)
continue
}
try {
// Add comment
await withRetry(
() => github.rest.issues.createComment({
owner,
repo,
issue_number,
body: closeComment,
}),
`Comment on PR #${issue_number}`
)
// Close PR
await withRetry(
() => github.rest.pulls.update({
owner,
repo,
pull_number: issue_number,
state: "closed",
}),
`Close PR #${issue_number}`
)
closedCount++
core.info(`Closed PR #${issue_number} from ${pr.author?.login || 'unknown'}: ${pr.title}`)
// Delay before processing next PR
await sleep(requestDelayMs)
} catch (error) {
skippedCount++
core.error(`Failed to close PR #${issue_number}: ${error.message}`)
This recap is specifically for COMMUNITY (external) issues only.
STEP 2: Analyze and categorize
For each issue created today, categorize it:
**Severity Assessment:**
- CRITICAL: Crashes, data loss, security issues, blocks major functionality
- HIGH: Significant bugs affecting many users, important features broken
- MEDIUM: Bugs with workarounds, minor features broken
- LOW: Minor issues, cosmetic, nice-to-haves
**Activity Assessment:**
- Note issues with high comment counts or engagement
- Note issues from repeat reporters (check if author has filed before)
STEP 3: Cross-reference with existing issues
For issues that seem like feature requests or recurring bugs:
- Search for similar older issues to identify patterns
- Note if this is a frequently requested feature
- Identify any issues that are duplicates of long-standing requests
STEP 4: Generate the recap
Create a structured recap with these sections:
===DISCORD_START===
**Daily Issues Recap - ${TODAY}**
**Summary Stats**
- Total issues opened today: [count]
- By category: [bugs/features/questions]
**Critical/High Priority Issues**
[List any CRITICAL or HIGH severity issues with brief descriptions and issue numbers]
**Most Active/Discussed**
[Issues with significant engagement or from active community members]
**Trending Topics**
[Patterns noticed - e.g., 'Multiple reports about X', 'Continued interest in Y feature']
**Duplicates & Related**
[Issues that relate to existing open issues]
===DISCORD_END===
STEP 5: Format for Discord
Format the recap as a Discord-compatible message:
- Use Discord markdown (**, __, etc.)
- BE EXTREMELY CONCISE - this is an EOD summary, not a detailed report
- Use hyperlinked issue numbers with suppressed embeds: [#1234](<https://github.com/${{ github.repository }}/issues/1234>)
- Group related issues on single lines where possible
- Add emoji sparingly for critical items only
- HARD LIMIT: Keep under 1800 characters total
- Skip sections that have nothing notable (e.g., if no critical issues, omit that section)
- Prioritize signal over completeness - only surface what matters
OUTPUT: Output ONLY the content between ===DISCORD_START=== and ===DISCORD_END=== markers. Include the markers so I can extract it." > /tmp/recap_raw.txt
# Extract only the Discord message between markers
sed -n '/===DISCORD_START===/,/===DISCORD_END===/p' /tmp/recap_raw.txt | grep -v '===DISCORD' > /tmp/recap.txt
IMPORTANT: When counting comments/activity, EXCLUDE these bot accounts:
- copilot-pull-request-reviewer
- github-actions
STEP 3: Identify what matters (ONLY from today's PRs)
**Bug Fixes From Today:**
- PRs with 'fix' or 'bug' in title created/updated today
- Small bug fixes (< 100 lines changed) that are easy to review
- Bug fixes from community contributors
**High Activity Today:**
- PRs with significant human comments today (excluding bots listed above)
- PRs with back-and-forth discussion today
**Quick Wins:**
- Small PRs (< 50 lines) that are approved or nearly approved
- PRs that just need a final review
STEP 4: Generate the recap
Create a structured recap:
===DISCORD_START===
**Daily PR Recap - ${TODAY}**
**New PRs Today**
[PRs opened today - group by type: bug fixes, features, etc.]
**Active PRs Today**
[PRs with activity/updates today - significant discussion]
**Quick Wins**
[Small PRs ready to merge]
===DISCORD_END===
STEP 5: Format for Discord
- Use Discord markdown (**, __, etc.)
- BE EXTREMELY CONCISE - surface what we might miss
- Use hyperlinked PR numbers with suppressed embeds: [#1234](<https://github.com/${{ github.repository }}/pull/1234>)
- Include PR author: [#1234](<url>) (@author)
- For bug fixes, add brief description of what it fixes
- Show line count for quick wins: \"(+15/-3 lines)\"
- HARD LIMIT: Keep under 1800 characters total
- Skip empty sections
- Focus on PRs that need human eyes
OUTPUT: Output ONLY the content between ===DISCORD_START=== and ===DISCORD_END=== markers. Include the markers so I can extract it." > /tmp/pr_recap_raw.txt
# Extract only the Discord message between markers
sed -n '/===DISCORD_START===/,/===DISCORD_END===/p' /tmp/pr_recap_raw.txt | grep -v '===DISCORD' > /tmp/pr_recap.txt
@@ -14,127 +14,30 @@ Use your github-triage tool to triage issues.
This file is the source of truth for ownership/routing rules.
## Labels
Assign issues by choosing the team with the strongest overlap. The github-triage tool will assign a random member from that team.
### windows
Do not add labels to issues. Only assign an owner.
Use for any issue that mentions Windows (the OS). Be sure they are saying that they are on Windows.
When calling github-triage, pass one of these team values: tui, desktop_web, core, inference, windows.
- Use if they mention WSL too
## Teams
#### perf
### TUI
Performance-related issues:
Terminal UI issues, including rendering, keybindings, scrolling, terminal compatibility, SSH behavior, crashes in the TUI, and low-level TUI performance.
- Slow performance
- High RAM usage
- High CPU usage
### Desktop / Web
**Only** add if it's likely a RAM or CPU issue. **Do not** add for LLM slowness.
Desktop application and browser-based app issues, including `opencode web`, desktop-specific UI behavior, packaging, and web view problems.
#### desktop
### Core
Desktop app issues:
Core opencode server and harness issues, including sqlite, snapshots, memory, API behavior, agent context construction, tool execution, provider integrations, model behavior, documentation, and larger architectural features.
-`opencode web` command
- The desktop app itself
### Inference
**Only** add if it's specifically about the Desktop application or `opencode web` view. **Do not** add for terminal, TUI, or general opencode issues.
OpenCode Zen, OpenCode Go, and billing issues.
#### nix
### Windows
**Only** add if the issue explicitly mentions nix.
If the issue does not mention nix, do not add nix.
If the issue mentions nix, assign to `rekram1-node`.
#### zen
**Only** add if the issue mentions "zen" or "opencode zen" or "opencode black".
If the issue doesn't have "zen" or "opencode black" in it then don't add zen label
#### core
Use for core server issues in `packages/opencode/`, excluding `packages/opencode/src/cli/cmd/tui/`.
Examples:
- LSP server behavior
- Harness behavior (agent + tools)
- Feature requests for server behavior
- Agent context construction
- API endpoints
- Provider integration issues
- New, broken, or poor-quality models
#### acp
If the issue mentions acp support, assign acp label.
#### docs
Add if the issue requests better documentation or docs updates.
#### opentui
TUI issues potentially caused by our underlying TUI library:
- Keybindings not working
- Scroll speed issues (too fast/slow/laggy)
- Screen flickering
- Crashes with opentui in the log
**Do not** add for general TUI bugs.
When assigning to people here are the following rules:
Desktop / Web:
Use for desktop-labeled issues only.
- adamdotdevin
- iamdavidhill
- Brendonovich
- nexxeln
Zen:
ONLY assign if the issue will have the "zen" label.
- fwang
- MrMushrooooom
TUI (`packages/opencode/src/cli/cmd/tui/...`):
- thdxr for TUI UX/UI product decisions and interaction flow
- kommander for OpenTUI engine issues: rendering artifacts, keybind handling, terminal compatibility, SSH behavior, and low-level perf bottlenecks
- rekram1-node for TUI bugs that are not clearly OpenTUI engine issues
- thdxr for sqlite/snapshot/memory bugs and larger architectural core features
- jlongster for opencode server + API feature work (tool currently remaps jlongster -> thdxr until assignable)
- rekram1-node for harness issues, provider issues, and other bug-squashing
For core bugs that do not clearly map, either thdxr or rekram1-node is acceptable.
Docs:
- R44VC0RP
Windows:
- Hona (assign any issue that mentions Windows or is likely Windows-specific)
Determinism rules:
- If title + body does not contain "zen", do not add the "zen" label
- If "nix" label is added but title + body does not mention nix/nixos, the tool will drop "nix"
- If title + body mentions nix/nixos, assign to `rekram1-node`
- If "desktop" label is added, the tool will override assignee and randomly pick one Desktop / Web owner
In all other cases, choose the team/section with the most overlap with the issue and assign a member from that team at random.
ACP:
- rekram1-node (assign any acp issues to rekram1-node)
Windows-specific issues, including native Windows behavior, WSL interactions, path handling, shell compatibility, and installation or runtime problems that only happen on Windows.
description: Work with Effect v4 / effect-smol TypeScript code in this repo
---
# Effect
This codebase uses Effect for typed, composable TypeScript services, schemas, and workflows.
## Source Of Truth
Use the current Effect v4 / effect-smol source, not memory or older Effect v2/v3 examples.
1. If `.opencode/references/effect-smol` is missing, clone `https://github.com/Effect-TS/effect-smol` there. Do this in the project, not in the skill folder.
2. Search `.opencode/references/effect-smol` for exact APIs, examples, tests, and naming patterns before answering or implementing Effect-specific code.
3. Also inspect existing repo code for local house style before introducing new patterns.
4. Prefer answers and implementations backed by specific source files or nearby repo examples.
## Guidelines
- Prefer current Effect v4 APIs and project-local patterns over old blog posts, examples, or package-memory guesses.
- Use `Effect.gen(function* () { ... })` for multi-step workflows.
- Use `Effect.fn("Name")` or `Effect.fnUntraced(...)` for named effects when adding reusable service methods or important workflows.
- Prefer Effect `Schema` for API and domain data shapes. Use branded schemas for IDs and `Schema.TaggedErrorClass` for typed domain errors when modeling new error surfaces.
- Keep HTTP handlers thin: decode input, read request context, call services, and map transport errors. Put business rules in services.
- In Effect service code, prefer Effect-aware platform abstractions and dependencies over ad hoc promises where the surrounding code already does so.
- Keep layer composition explicit. Avoid broad hidden provisioning that makes missing dependencies hard to see.
- In tests, prefer the repo's existing Effect test helpers and live tests for filesystem, git, child process, locks, or timing behavior.
- Do not introduce `any`, non-null assertions, unchecked casts, or older Effect APIs just to satisfy types.
- Do not answer from memory. Verify against `.opencode/references/effect-smol` or nearby code first.
## Testing Patterns
- Use `testEffect(...)` from `packages/opencode/test/lib/effect.ts` for tests that exercise Effect services, layers, runtime context, scoped resources, or platform integrations.
- Use `it.live(...)` for filesystem, git repositories, HTTP servers, sockets, child processes, locks, real time, and other live platform behavior.
- Run tests from package directories such as `packages/opencode`; never run package tests from the repo root.
- Prefer explicit test layers over ad hoc managed runtimes. Keep dependency provisioning visible in the test file.
- Use scoped fixtures and finalizers for resources that must be cleaned up, including temporary directories, flags, databases, fibers, servers, and global state.
How to deepen a cluster of shallow modules safely, given its dependencies. Assumes the vocabulary in [LANGUAGE.md](LANGUAGE.md) — **module**, **interface**, **seam**, **adapter**.
## Dependency categories
When assessing a candidate for deepening, classify its dependencies. The category determines how the deepened module is tested across its seam.
### 1. In-process
Pure computation, in-memory state, no I/O. Always deepenable — merge the modules and test through the new interface directly. No adapter needed.
### 2. Local-substitutable
Dependencies that have local test stand-ins (PGLite for Postgres, in-memory filesystem). Deepenable if the stand-in exists. The deepened module is tested with the stand-in running in the test suite. The seam is internal; no port at the module's external interface.
### 3. Remote but owned (Ports & Adapters)
Your own services across a network boundary (microservices, internal APIs). Define a **port** (interface) at the seam. The deep module owns the logic; the transport is injected as an **adapter**. Tests use an in-memory adapter. Production uses an HTTP/gRPC/queue adapter.
Recommendation shape: _"Define a port at the seam, implement an HTTP adapter for production and an in-memory adapter for testing, so the logic sits in one deep module even though it's deployed across a network."_
### 4. True external (Mock)
Third-party services (Stripe, Twilio, etc.) you don't control. The deepened module takes the external dependency as an injected port; tests provide a mock adapter.
## Seam discipline
- **One adapter means a hypothetical seam. Two adapters means a real one.** Don't introduce a port unless at least two adapters are justified (typically production + test). A single-adapter seam is just indirection.
- **Internal seams vs external seams.** A deep module can have internal seams (private to its implementation, used by its own tests) as well as the external seam at its interface. Don't expose internal seams through the interface just because tests use them.
## Testing strategy: replace, don't layer
- Old unit tests on shallow modules become waste once tests at the deepened module's interface exist — delete them.
- Write new tests at the deepened module's interface. The **interface is the test surface**.
- Tests assert on observable outcomes through the interface, not internal state.
- Tests should survive internal refactors — they describe behaviour, not implementation. If a test has to change when the implementation changes, it's testing past the interface.
When the user wants to explore alternative interfaces for a chosen deepening candidate, use this parallel sub-agent pattern. Based on "Design It Twice" (Ousterhout) — your first idea is unlikely to be the best.
Uses the vocabulary in [LANGUAGE.md](LANGUAGE.md) — **module**, **interface**, **seam**, **adapter**, **leverage**.
## Process
### 1. Frame the problem space
Before spawning sub-agents, write a user-facing explanation of the problem space for the chosen candidate:
- The constraints any new interface would need to satisfy
- The dependencies it would rely on, and which category they fall into (see [DEEPENING.md](DEEPENING.md))
- A rough illustrative code sketch to ground the constraints — not a proposal, just a way to make the constraints concrete
Show this to the user, then immediately proceed to Step 2. The user reads and thinks while the sub-agents work in parallel.
### 2. Spawn sub-agents
Spawn 3+ sub-agents in parallel using the Agent tool. Each must produce a **radically different** interface for the deepened module.
Prompt each sub-agent with a separate technical brief (file paths, coupling details, dependency category from [DEEPENING.md](DEEPENING.md), what sits behind the seam). The brief is independent of the user-facing problem-space explanation in Step 1. Give each agent a different design constraint:
- Agent 1: "Minimize the interface — aim for 1–3 entry points max. Maximise leverage per entry point."
- Agent 2: "Maximise flexibility — support many use cases and extension."
- Agent 3: "Optimise for the most common caller — make the default case trivial."
- Agent 4 (if applicable): "Design around ports & adapters for cross-seam dependencies."
Include both [LANGUAGE.md](LANGUAGE.md) vocabulary and CONTEXT.md vocabulary in the brief so each sub-agent names things consistently with the architecture language and the project's domain language.
4. Dependency strategy and adapters (see [DEEPENING.md](DEEPENING.md))
5. Trade-offs — where leverage is high, where it's thin
### 3. Present and compare
Present designs sequentially so the user can absorb each one, then compare them in prose. Contrast by **depth** (leverage at the interface), **locality** (where change concentrates), and **seam placement**.
After comparing, give your own recommendation: which design you think is strongest and why. If elements from different designs would combine well, propose a hybrid. Be opinionated — the user wants a strong read, not a menu.
Shared vocabulary for every suggestion this skill makes. Use these terms exactly — don't substitute "component," "service," "API," or "boundary." Consistent language is the whole point.
## Terms
**Module**
Anything with an interface and an implementation. Deliberately scale-agnostic — applies equally to a function, class, package, or tier-spanning slice.
_Avoid_: unit, component, service.
**Interface**
Everything a caller must know to use the module correctly. Includes the type signature, but also invariants, ordering constraints, error modes, required configuration, and performance characteristics.
_Avoid_: API, signature (too narrow — those refer only to the type-level surface).
**Implementation**
What's inside a module — its body of code. Distinct from **Adapter**: a thing can be a small adapter with a large implementation (a Postgres repo) or a large adapter with a small implementation (an in-memory fake). Reach for "adapter" when the seam is the topic; "implementation" otherwise.
**Depth**
Leverage at the interface — the amount of behaviour a caller (or test) can exercise per unit of interface they have to learn. A module is **deep** when a large amount of behaviour sits behind a small interface. A module is **shallow** when the interface is nearly as complex as the implementation.
**Seam**_(from Michael Feathers)_
A place where you can alter behaviour without editing in that place. The _location_ at which a module's interface lives. Choosing where to put the seam is its own design decision, distinct from what goes behind it.
_Avoid_: boundary (overloaded with DDD's bounded context).
**Adapter**
A concrete thing that satisfies an interface at a seam. Describes _role_ (what slot it fills), not substance (what's inside).
**Leverage**
What callers get from depth. More capability per unit of interface they have to learn. One implementation pays back across N call sites and M tests.
**Locality**
What maintainers get from depth. Change, bugs, knowledge, and verification concentrate at one place rather than spreading across callers. Fix once, fixed everywhere.
## Principles
- **Depth is a property of the interface, not the implementation.** A deep module can be internally composed of small, mockable, swappable parts — they just aren't part of the interface. A module can have **internal seams** (private to its implementation, used by its own tests) as well as the **external seam** at its interface.
- **The deletion test.** Imagine deleting the module. If complexity vanishes, the module wasn't hiding anything (it was a pass-through). If complexity reappears across N callers, the module was earning its keep.
- **The interface is the test surface.** Callers and tests cross the same seam. If you want to test _past_ the interface, the module is probably the wrong shape.
- **One adapter means a hypothetical seam. Two adapters means a real one.** Don't introduce a seam unless something actually varies across it.
## Relationships
- A **Module** has exactly one **Interface** (the surface it presents to callers and tests).
- **Depth** is a property of a **Module**, measured against its **Interface**.
- A **Seam** is where a **Module**'s **Interface** lives.
- An **Adapter** sits at a **Seam** and satisfies the **Interface**.
- **Depth** produces **Leverage** for callers and **Locality** for maintainers.
## Rejected framings
- **Depth as ratio of implementation-lines to interface-lines** (Ousterhout): rewards padding the implementation. We use depth-as-leverage instead.
- **"Interface" as the TypeScript `interface` keyword or a class's public methods**: too narrow — interface here includes every fact a caller must know.
- **"Boundary"**: overloaded with DDD's bounded context. Say **seam** or **interface**.
description: Find deepening opportunities in a codebase, informed by the domain language in CONTEXT.md and the decisions in docs/adr/. Use when the user wants to improve architecture, find refactoring opportunities, consolidate tightly-coupled modules, or make a codebase more testable and AI-navigable.
---
# Improve Codebase Architecture
Surface architectural friction and propose **deepening opportunities** — refactors that turn shallow modules into deep ones. The aim is testability and AI-navigability.
## Glossary
Use these terms exactly in every suggestion. Consistent language is the point — don't drift into "component," "service," "API," or "boundary." Full definitions in [LANGUAGE.md](LANGUAGE.md).
- **Module** — anything with an interface and an implementation (function, class, package, slice).
- **Interface** — everything a caller must know to use the module: types, invariants, error modes, ordering, config. Not just the type signature.
- **Implementation** — the code inside.
- **Depth** — leverage at the interface: a lot of behaviour behind a small interface. **Deep** = high leverage. **Shallow** = interface nearly as complex as the implementation.
- **Seam** — where an interface lives; a place behaviour can be altered without editing in place. (Use this, not "boundary.")
- **Adapter** — a concrete thing satisfying an interface at a seam.
- **Leverage** — what callers get from depth.
- **Locality** — what maintainers get from depth: change, bugs, knowledge concentrated in one place.
Key principles (see [LANGUAGE.md](LANGUAGE.md) for the full list):
- **Deletion test**: imagine deleting the module. If complexity vanishes, it was a pass-through. If complexity reappears across N callers, it was earning its keep.
- **The interface is the test surface.**
- **One adapter = hypothetical seam. Two adapters = real seam.**
This skill is _informed_ by the project's domain model. The domain language gives names to good seams; ADRs record decisions the skill should not re-litigate.
## Process
### 1. Explore
Read the project's domain glossary and any ADRs in the area you're touching first.
Then use the Agent tool with `subagent_type=Explore` to walk the codebase. Don't follow rigid heuristics — explore organically and note where you experience friction:
- Where does understanding one concept require bouncing between many small modules?
- Where are modules **shallow** — interface nearly as complex as the implementation?
- Where have pure functions been extracted just for testability, but the real bugs hide in how they're called (no **locality**)?
- Where do tightly-coupled modules leak across their seams?
- Which parts of the codebase are untested, or hard to test through their current interface?
Apply the **deletion test** to anything you suspect is shallow: would deleting it concentrate complexity, or just move it? A "yes, concentrates" is the signal you want.
### 2. Present candidates
Present a numbered list of deepening opportunities. For each candidate:
- **Files** — which files/modules are involved
- **Problem** — why the current architecture is causing friction
- **Solution** — plain English description of what would change
- **Benefits** — explained in terms of locality and leverage, and also in how tests would improve
**Use CONTEXT.md vocabulary for the domain, and [LANGUAGE.md](LANGUAGE.md) vocabulary for the architecture.** If `CONTEXT.md` defines "Order," talk about "the Order intake module" — not "the FooBarHandler," and not "the Order service."
**ADR conflicts**: if a candidate contradicts an existing ADR, only surface it when the friction is real enough to warrant revisiting the ADR. Mark it clearly (e.g. _"contradicts ADR-0007 — but worth reopening because…"_). Don't list every theoretical refactor an ADR forbids.
Do NOT propose interfaces yet. Ask the user: "Which of these would you like to explore?"
### 3. Grilling loop
Once the user picks a candidate, drop into a grilling conversation. Walk the design tree with them — constraints, dependencies, the shape of the deepened module, what sits behind the seam, what tests survive.
Side effects happen inline as decisions crystallize:
- **Naming a deepened module after a concept not in `CONTEXT.md`?** Add the term to `CONTEXT.md` — same discipline as `/grill-with-docs` (see [CONTEXT-FORMAT.md](../grill-with-docs/CONTEXT-FORMAT.md)). Create the file lazily if it doesn't exist.
- **Sharpening a fuzzy term during the conversation?** Update `CONTEXT.md` right there.
- **User rejects the candidate with a load-bearing reason?** Offer an ADR, framed as: _"Want me to record this as an ADR so future architecture reviews don't re-suggest it?"_ Only offer when the reason would actually be needed by a future explorer to avoid re-suggesting the same thing — skip ephemeral reasons ("not worth it right now") and self-evident ones. See [ADR-FORMAT.md](../grill-with-docs/ADR-FORMAT.md).
- **Want to explore alternative interfaces for the deepened module?** See [INTERFACE-DESIGN.md](INTERFACE-DESIGN.md).
- Local `main` ref may not exist; use `dev` or `origin/dev` for diffs.
- Prefer automation: execute requested actions without confirmation unless blocked by missing info or safety/irreversibility.
## Commits and PR Titles
Use conventional commit-style messages and PR titles: `type(scope): summary`.
Valid types are `feat`, `fix`, `docs`, `chore`, `refactor`, and `test`. Scopes are optional; use the affected package or area when helpful, e.g. `core`, `opencode`, `tui`, `app`, `desktop`, `sdk`, or `plugin`.
- Keep things in one function unless composable or reusable
- Do not extract single-use helpers preemptively. Inline the logic at the call site unless the helper is reused, hides a genuinely complex boundary, or has a clear independent name that improves the caller.
- Avoid `try`/`catch` where possible
- Avoid using the `any` type
- Prefer single word variable names where possible
- Use Bun APIs when possible, like `Bun.file()`
- Rely on type inference when possible; avoid explicit type annotations or interfaces unless necessary for exports or clarity
- Prefer functional array methods (flatMap, filter, map) over for loops; use type guards on filter to maintain type inference downstream
### Naming
Prefer single word names for variables and functions. Only use multiple words if necessary.
### Naming Enforcement (Read This)
THIS RULE IS MANDATORY FOR AGENT WRITTEN CODE.
- Use single word names by default for new locals, params, and helper functions.
- Multi-word names are allowed only when a single word would be unclear or ambiguous.
- Do not introduce new camelCase compounds when a short single-word alternative is clear.
- Before finishing edits, review touched lines and shorten newly introduced identifiers where possible.
- Good short names to prefer: `pid`, `cfg`, `err`, `opts`, `dir`, `root`, `child`, `state`, `timeout`.
- In `src/config`, follow the existing self-export pattern at the top of the file (for example `export * as ConfigAgent from "./agent"`) when adding a new config module.
Reduce total variable count by inlining when a value is only used once.
@@ -97,6 +81,29 @@ function foo() {
}
```
### Complex Logic
When a function has several validation branches or supporting details, make the main function read as the happy path and move supporting details into small helpers below it.
```ts
// Good
exportfunctionloadThing(input: unknown){
constconfig=requireConfig(input)
constmetadata=readMetadata(input)
returncreateThing({config,metadata})
}
functionrequireConfig(input: unknown){
...
}
```
- Keep helpers close to the code they support, below the main export when that improves readability.
- Do not over-abstract simple expressions into many single-use helpers; extract only when it names a real concept like `requireConfig` or `readMetadata`.
- Do not return `Effect` from helpers unless they actually perform effectful work. Synchronous parsing, validation, and option building should stay synchronous.
- Prefer Effect schema helpers such as `Schema.UnknownFromJsonString` and `Schema.decodeUnknownOption` over manual `JSON.parse` wrapped in `Effect.try` when parsing untrusted JSON strings.
- Add comments for non-obvious constraints and surprising behavior, not for obvious assignments or control flow.
### Schema Definitions (Drizzle)
Use snake_case for field names so column names don't need to be redefined as strings.
@@ -73,7 +73,7 @@ Replace `<platform>` with your platform (e.g., `darwin-arm64`, `linux-x64`).
- `packages/opencode`: OpenCode core business logic & server.
- `packages/opencode/src/cli/cmd/tui/`: The TUI code, written in SolidJS with [opentui](https://github.com/sst/opentui)
- `packages/app`: The shared web UI components, written in SolidJS
- `packages/desktop`: The native desktop app, built with Tauri (wraps `packages/app`)
- `packages/desktop`: The native desktop app, built with Electron (wraps `packages/app`)
- `packages/plugin`: Source for `@opencode-ai/plugin`
### Understanding bun dev vs opencode
@@ -123,33 +123,21 @@ This starts a local dev server at http://localhost:5173 (or similar port shown i
### Running the Desktop App
The desktop app is a native Tauri application that wraps the web UI.
The desktop app is an Electron application that wraps the web UI.
To run the native desktop app:
```bash
bun run --cwd packages/desktop tauri dev
```
This starts the web dev server on http://localhost:1420 and opens the native window.
If you only want the web dev server (no native shell):
To run the desktop app in development:
```bash
bun run --cwd packages/desktop dev
```
To create a production `dist/` and build the native app bundle:
To create a production build and package the app:
```bash
bun run --cwd packages/desktop tauri build
bun run --cwd packages/desktop build
bun run --cwd packages/desktop package
```
This runs `bun run --cwd packages/desktop build` automatically via Tauri’s `beforeBuildCommand`.
> [!NOTE]
> Running the desktop app requires additional Tauri dependencies (Rust toolchain, platform-specific libraries). See the [Tauri prerequisites](https://v2.tauri.app/start/prerequisites/) for setup instructions.
> [!NOTE]
> If you make changes to the API or SDK (e.g. `packages/opencode/src/server/server.ts`), run `./script/generate.ts` to regenerate the SDK and related files.
@@ -68,12 +68,12 @@ nix run nixpkgs#opencode # او github:anomalyco/opencode لاحدث
يتوفر OpenCode ايضا كتطبيق سطح مكتب. قم بالتنزيل مباشرة من [صفحة الاصدارات](https://github.com/anomalyco/opencode/releases) او من [opencode.ai/download](https://opencode.ai/download).
اذا كنت تعمل على مشروع مرتبط بـ OpenCode ويستخدم "opencode" كجزء من اسمه (مثل "opencode-dashboard" او "opencode-mobile")، يرجى اضافة ملاحظة في README توضح انه ليس مبنيا بواسطة فريق OpenCode ولا يرتبط بنا بأي شكل.
### FAQ
#### ما الفرق عن Claude Code؟
هو مشابه جدا لـ Claude Code من حيث القدرات. هذه هي الفروقات الاساسية:
- 100% مفتوح المصدر
- غير مقترن بمزود معين. نوصي بالنماذج التي نوفرها عبر [OpenCode Zen](https://opencode.ai/zen)؛ لكن يمكن استخدام OpenCode مع Claude او OpenAI او Google او حتى نماذج محلية. مع تطور النماذج ستتقلص الفجوات وستنخفض الاسعار، لذا من المهم ان يكون مستقلا عن المزود.
- دعم LSP جاهز للاستخدام
- تركيز على TUI. تم بناء OpenCode بواسطة مستخدمي neovim ومنشئي [terminal.shop](https://terminal.shop)؛ وسندفع حدود ما هو ممكن داخل الطرفية.
- معمارية عميل/خادم. على سبيل المثال، يمكن تشغيل OpenCode على جهازك بينما تقوده عن بعد من تطبيق جوال. هذا يعني ان واجهة TUI هي واحدة فقط من العملاء الممكنين.
---
**انضم الى مجتمعنا** [Discord](https://discord.gg/opencode) | [X.com](https://x.com/opencode)
@@ -68,12 +68,12 @@ nix run nixpkgs#opencode # or github:anomalyco/opencode for latest dev
OpenCode ডেস্কটপ অ্যাপ্লিকেশন হিসেবেও উপলব্ধ। সরাসরি [রিলিজ পেজ](https://github.com/anomalyco/opencode/releases) অথবা [opencode.ai/download](https://opencode.ai/download) থেকে ডাউনলোড করুন।
@@ -124,18 +124,6 @@ OpenCode এ দুটি বিল্ট-ইন এজেন্ট রয়ে
আপনি যদি এমন প্রজেক্টে কাজ করেন যা OpenCode এর সাথে সম্পর্কিত এবং প্রজেক্টের নামের অংশ হিসেবে "opencode" ব্যবহার করেন, উদাহরণস্বরূপ "opencode-dashboard" বা "opencode-mobile", তবে দয়া করে আপনার README তে একটি নোট যোগ করে স্পষ্ট করুন যে এই প্রজেক্টটি OpenCode দল দ্বারা তৈরি হয়নি এবং আমাদের সাথে এর কোনো সরাসরি সম্পর্ক নেই।
### সচরাচর জিজ্ঞাসিত প্রশ্নাবলী (FAQ)
#### এটি ক্লড কোড (Claude Code) থেকে কীভাবে আলাদা?
ক্যাপাবিলিটির দিক থেকে এটি ক্লড কোডের (Claude Code) মতই। এখানে মূল পার্থক্যগুলো দেওয়া হলো:
- ১০০% ওপেন সোর্স
- কোনো প্রোভাইডারের সাথে আবদ্ধ নয়। যদিও আমরা [OpenCode Zen](https://opencode.ai/zen) এর মাধ্যমে মডেলসমূহ ব্যবহারের পরামর্শ দিই, OpenCode ক্লড (Claude), ওপেনএআই (OpenAI), গুগল (Google), অথবা লোকাল মডেলগুলোর সাথেও ব্যবহার করা যেতে পারে। যেমন যেমন মডেলগুলো উন্নত হবে, তাদের মধ্যকার পার্থক্য কমে আসবে এবং দামও কমবে, তাই প্রোভাইডার-অজ্ঞাস্টিক হওয়া খুবই গুরুত্বপূর্ণ।
- আউট-অফ-দ্য-বক্স LSP সাপোর্ট
- TUI এর উপর ফোকাস। OpenCode নিওভিম (neovim) ব্যবহারকারী এবং [terminal.shop](https://terminal.shop) এর নির্মাতাদের দ্বারা তৈরি; আমরা টার্মিনালে কী কী সম্ভব তার সীমাবদ্ধতা ছাড়িয়ে যাওয়ার চেষ্টা করছি।
- ক্লায়েন্ট/সার্ভার আর্কিটেকচার। এটি যেমন OpenCode কে আপনার কম্পিউটারে চালানোর সুযোগ দেয়, তেমনি আপনি মোবাইল অ্যাপ থেকে রিমোটলি এটি নিয়ন্ত্রণ করতে পারবেন, অর্থাৎ TUI ফ্রন্টএন্ড কেবল সম্ভাব্য ক্লায়েন্টগুলোর মধ্যে একটি।
---
**আমাদের কমিউনিটিতে যুক্ত হোন** [Discord](https://discord.gg/opencode) | [X.com](https://x.com/opencode)
@@ -68,12 +68,12 @@ nix run nixpkgs#opencode # ou github:anomalyco/opencode para a branch
O OpenCode também está disponível como aplicativo desktop. Baixe diretamente pela [página de releases](https://github.com/anomalyco/opencode/releases) ou em [opencode.ai/download](https://opencode.ai/download).
@@ -124,18 +124,6 @@ Se você tem interesse em contribuir com o OpenCode, leia os [contributing docs]
Se você estiver trabalhando em um projeto relacionado ao OpenCode e estiver usando "opencode" como parte do nome (por exemplo, "opencode-dashboard" ou "opencode-mobile"), adicione uma nota no README para deixar claro que não foi construído pela equipe do OpenCode e não é afiliado a nós de nenhuma forma.
### FAQ
#### Como isso é diferente do Claude Code?
É muito parecido com o Claude Code em termos de capacidade. Aqui estão as principais diferenças:
- 100% open source
- Não está acoplado a nenhum provedor. Embora recomendemos os modelos que oferecemos pelo [OpenCode Zen](https://opencode.ai/zen); o OpenCode pode ser usado com Claude, OpenAI, Google ou até modelos locais. À medida que os modelos evoluem, as diferenças diminuem e os preços caem, então ser provider-agnostic é importante.
- Suporte a LSP pronto para uso
- Foco em TUI. O OpenCode é construído por usuários de neovim e pelos criadores do [terminal.shop](https://terminal.shop); vamos levar ao limite o que é possível no terminal.
- Arquitetura cliente/servidor. Isso, por exemplo, permite executar o OpenCode no seu computador enquanto você o controla remotamente por um aplicativo mobile. Isso significa que o frontend TUI é apenas um dos possíveis clientes.
---
**Junte-se à nossa comunidade** [Discord](https://discord.gg/opencode) | [X.com](https://x.com/opencode)
@@ -68,12 +68,12 @@ nix run nixpkgs#opencode # ili github:anomalyco/opencode za najnoviji
OpenCode je dostupan i kao desktop aplikacija. Preuzmi je direktno sa [stranice izdanja](https://github.com/anomalyco/opencode/releases) ili sa [opencode.ai/download](https://opencode.ai/download).
@@ -124,18 +124,6 @@ Ako želiš doprinositi OpenCode-u, pročitaj [upute za doprinošenje](./CONTRIB
Ako radiš na projektu koji je povezan s OpenCode-om i koristi "opencode" kao dio naziva, npr. "opencode-dashboard" ili "opencode-mobile", dodaj napomenu u svoj README da projekat nije napravio OpenCode tim i da nije povezan s nama.
### FAQ
#### Po čemu se razlikuje od Claude Code-a?
Po mogućnostima je vrlo sličan Claude Code-u. Ključne razlike su:
- 100% open source
- Nije vezan za jednog provajdera. Iako preporučujemo modele koje nudimo kroz [OpenCode Zen](https://opencode.ai/zen), OpenCode možeš koristiti s Claude, OpenAI, Google ili čak lokalnim modelima. Kako modeli napreduju, razlike među njima će se smanjivati, a cijene padati, zato je nezavisnost od provajdera važna.
- LSP podrška odmah po instalaciji
- Fokus na TUI. OpenCode grade neovim korisnici i kreatori [terminal.shop](https://terminal.shop); pomjeraćemo granice onoga što je moguće u terminalu.
- Klijent/server arhitektura. To, recimo, omogućava da OpenCode radi na tvom računaru dok ga daljinski koristiš iz mobilne aplikacije, što znači da je TUI frontend samo jedan od mogućih klijenata.
---
**Pridruži se našoj zajednici** [Discord](https://discord.gg/opencode) | [X.com](https://x.com/opencode)
@@ -68,12 +68,12 @@ nix run nixpkgs#opencode # eller github:anomalyco/opencode for nyeste
OpenCode findes også som desktop-app. Download direkte fra [releases-siden](https://github.com/anomalyco/opencode/releases) eller [opencode.ai/download](https://opencode.ai/download).
@@ -124,18 +124,6 @@ Hvis du vil bidrage til OpenCode, så læs vores [contributing docs](./CONTRIBUT
Hvis du arbejder på et projekt der er relateret til OpenCode og bruger "opencode" som en del af navnet; f.eks. "opencode-dashboard" eller "opencode-mobile", så tilføj en note i din README, der tydeliggør at projektet ikke er bygget af OpenCode-teamet og ikke er tilknyttet os på nogen måde.
### FAQ
#### Hvordan adskiller dette sig fra Claude Code?
Det minder meget om Claude Code i forhold til funktionalitet. Her er de vigtigste forskelle:
- 100% open source
- Ikke låst til en udbyder. Selvom vi anbefaler modellerne via [OpenCode Zen](https://opencode.ai/zen); kan OpenCode bruges med Claude, OpenAI, Google eller endda lokale modeller. Efterhånden som modeller udvikler sig vil forskellene mindskes og priserne falde, så det er vigtigt at være provider-agnostic.
- LSP-support out of the box
- Fokus på TUI. OpenCode er bygget af neovim-brugere og skaberne af [terminal.shop](https://terminal.shop); vi vil skubbe grænserne for hvad der er muligt i terminalen.
- Klient/server-arkitektur. Det kan f.eks. lade OpenCode køre på din computer, mens du styrer den eksternt fra en mobilapp. Det betyder at TUI-frontend'en kun er en af de mulige clients.
---
**Bliv en del af vores community** [Discord](https://discord.gg/opencode) | [X.com](https://x.com/opencode)
@@ -68,12 +68,12 @@ nix run nixpkgs#opencode # oder github:anomalyco/opencode für den neu
OpenCode ist auch als Desktop-Anwendung verfügbar. Lade sie direkt von der [Releases-Seite](https://github.com/anomalyco/opencode/releases) oder [opencode.ai/download](https://opencode.ai/download) herunter.
@@ -124,18 +124,6 @@ Wenn du zu OpenCode beitragen möchtest, lies bitte unsere [Contributing Docs](.
Wenn du an einem Projekt arbeitest, das mit OpenCode zusammenhängt und "opencode" als Teil seines Namens verwendet (z.B. "opencode-dashboard" oder "opencode-mobile"), füge bitte einen Hinweis in deine README ein, dass es nicht vom OpenCode-Team gebaut wird und nicht in irgendeiner Weise mit uns verbunden ist.
### FAQ
#### Worin unterscheidet sich das von Claude Code?
In Bezug auf die Fähigkeiten ist es Claude Code sehr ähnlich. Hier sind die wichtigsten Unterschiede:
- 100% open source
- Nicht an einen Anbieter gekoppelt. Wir empfehlen die Modelle aus [OpenCode Zen](https://opencode.ai/zen); OpenCode kann aber auch mit Claude, OpenAI, Google oder sogar lokalen Modellen genutzt werden. Mit der Weiterentwicklung der Modelle werden die Unterschiede kleiner und die Preise sinken, deshalb ist Provider-Unabhängigkeit wichtig.
- LSP-Unterstützung direkt nach dem Start
- Fokus auf TUI. OpenCode wird von Neovim-Nutzern und den Machern von [terminal.shop](https://terminal.shop) gebaut; wir treiben die Grenzen dessen, was im Terminal möglich ist.
- Client/Server-Architektur. Das ermöglicht z.B., OpenCode auf deinem Computer laufen zu lassen, während du es von einer mobilen App aus fernsteuerst. Das TUI-Frontend ist nur einer der möglichen Clients.
---
**Tritt unserer Community bei** [Discord](https://discord.gg/opencode) | [X.com](https://x.com/opencode)
@@ -68,12 +68,12 @@ nix run nixpkgs#opencode # o github:anomalyco/opencode para la rama de
OpenCode también está disponible como aplicación de escritorio. Descárgala directamente desde la [página de releases](https://github.com/anomalyco/opencode/releases) o desde [opencode.ai/download](https://opencode.ai/download).
OpenCode incluye dos agents integrados que puedes alternar con la tecla `Tab`.
OpenCode incluye dos agentes integrados que puedes alternar con la tecla `Tab`.
- **build** - Por defecto, agent con acceso completo para trabajo de desarrollo
- **plan** - Agent de solo lectura para análisis y exploración de código
-Niega ediciones de archivos por defecto
- **build** - Por defecto, agente con acceso completo para tareas de desarrollo
- **plan** - Agente de solo lectura para análisis y exploración de código
-Deniega ediciones de archivos por defecto
- Pide permiso antes de ejecutar comandos bash
- Ideal para explorar codebases desconocidas o planificar cambios
Además, incluye un subagent **general** para búsquedas complejas y tareas de varios pasos.
Además, incluye un subagente**general** para búsquedas complejas y tareas de varios pasos.
Se usa internamente y se puede invocar con `@general` en los mensajes.
Más información sobre [agents](https://opencode.ai/docs/agents).
Más información sobre [agentes](https://opencode.ai/docs/agents).
### Documentación
@@ -120,21 +120,9 @@ Para más información sobre cómo configurar OpenCode, [**ve a nuestra document
Si te interesa contribuir a OpenCode, lee nuestras [docs de contribución](./CONTRIBUTING.md) antes de enviar un pull request.
### Construyendo sobre OpenCode
### Proyectos basados en OpenCode
Si estás trabajando en un proyecto relacionado con OpenCode y usas "opencode" como parte del nombre; por ejemplo, "opencode-dashboard" u "opencode-mobile", agrega una nota en tu README para aclarar que no está construido por el equipo de OpenCode y que no está afiliado con nosotros de ninguna manera.
### FAQ
#### ¿En qué se diferencia de Claude Code?
Es muy similar a Claude Code en cuanto a capacidades. Estas son las diferencias clave:
- 100% open source
- No está acoplado a ningún proveedor. Aunque recomendamos los modelos que ofrecemos a través de [OpenCode Zen](https://opencode.ai/zen); OpenCode se puede usar con Claude, OpenAI, Google o incluso modelos locales. A medida que evolucionan los modelos, las brechas se cerrarán y los precios bajarán, por lo que ser agnóstico al proveedor es importante.
- Soporte LSP listo para usar
- Un enfoque en la TUI. OpenCode está construido por usuarios de neovim y los creadores de [terminal.shop](https://terminal.shop); vamos a empujar los límites de lo que es posible en la terminal.
- Arquitectura cliente/servidor. Esto, por ejemplo, permite ejecutar OpenCode en tu computadora mientras lo controlas de forma remota desde una app móvil. Esto significa que el frontend TUI es solo uno de los posibles clientes.
Si estás trabajando en un proyecto basado en OpenCode y usas "opencode" como parte del nombre, por ejemplo, "opencode-dashboard" u "opencode-mobile", agrega una nota en tu README para aclarar que no está hecho por el equipo de OpenCode y que no está afiliado con nosotros de ninguna manera.
@@ -68,12 +68,12 @@ nix run nixpkgs#opencode # ou github:anomalyco/opencode pour la branch
OpenCode est aussi disponible en application de bureau. Téléchargez-la directement depuis la [page des releases](https://github.com/anomalyco/opencode/releases) ou [opencode.ai/download](https://opencode.ai/download).
@@ -124,18 +124,6 @@ Si vous souhaitez contribuer à OpenCode, lisez nos [docs de contribution](./CON
Si vous travaillez sur un projet lié à OpenCode et que vous utilisez "opencode" dans le nom du projet (par exemple, "opencode-dashboard" ou "opencode-mobile"), ajoutez une note dans votre README pour préciser qu'il n'est pas construit par l'équipe OpenCode et qu'il n'est pas affilié à nous.
### FAQ
#### En quoi est-ce différent de Claude Code ?
C'est très similaire à Claude Code en termes de capacités. Voici les principales différences :
- 100% open source
- Pas couplé à un fournisseur. Nous recommandons les modèles proposés via [OpenCode Zen](https://opencode.ai/zen) ; OpenCode peut être utilisé avec Claude, OpenAI, Google ou même des modèles locaux. Au fur et à mesure que les modèles évoluent, les écarts se réduiront et les prix baisseront, donc être agnostique au fournisseur est important.
- Support LSP prêt à l'emploi
- Un focus sur la TUI. OpenCode est construit par des utilisateurs de neovim et les créateurs de [terminal.shop](https://terminal.shop) ; nous allons repousser les limites de ce qui est possible dans le terminal.
- Architecture client/serveur. Cela permet par exemple de faire tourner OpenCode sur votre ordinateur tout en le pilotant à distance depuis une application mobile. Cela signifie que la TUI n'est qu'un des clients possibles.
@@ -68,12 +68,12 @@ nix run nixpkgs#opencode # ή github:anomalyco/opencode με βάση
Το OpenCode είναι επίσης διαθέσιμο ως εφαρμογή. Κατέβασε το απευθείας από τη [σελίδα εκδόσεων](https://github.com/anomalyco/opencode/releases) ή το [opencode.ai/download](https://opencode.ai/download).
Εάν εργάζεσαι σε ένα έργο σχετικό με το OpenCode και χρησιμοποιείτε το "opencode" ως μέρος του ονόματός του, για παράδειγμα "opencode-dashboard" ή "opencode-mobile", πρόσθεσε μια σημείωση στο README σας για να διευκρινίσεις ότι δεν είναι κατασκευασμένο από την ομάδα του OpenCode και δεν έχει καμία σχέση με εμάς.
### Συχνές Ερωτήσεις
#### Πώς διαφέρει αυτό από το Claude Code;
Είναι πολύ παρόμοιο με το Claude Code ως προς τις δυνατότητες. Ακολουθούν οι βασικές διαφορές:
- 100% ανοιχτού κώδικα
- Δεν είναι συνδεδεμένο με κανέναν πάροχο. Αν και συνιστούμε τα μοντέλα που παρέχουμε μέσω του [OpenCode Zen](https://opencode.ai/zen), το OpenCode μπορεί να χρησιμοποιηθεί με Claude, OpenAI, Google, ή ακόμα και τοπικά μοντέλα. Καθώς τα μοντέλα εξελίσσονται, τα κενά μεταξύ τους θα κλείσουν και οι τιμές θα μειωθούν, οπότε είναι σημαντικό να είσαι ανεξάρτητος από τον πάροχο.
- Out-of-the-box υποστήριξη LSP
- Εστίαση στο TUI. Το OpenCode είναι κατασκευασμένο από χρήστες που χρησιμοποιούν neovim και τους δημιουργούς του [terminal.shop](https://terminal.shop)· θα εξαντλήσουμε τα όρια του τι είναι δυνατό στο terminal.
- Αρχιτεκτονική client/server. Αυτό, για παράδειγμα, μπορεί να επιτρέψει στο OpenCode να τρέχει στον υπολογιστή σου ενώ το χειρίζεσαι εξ αποστάσεως από μια εφαρμογή κινητού, που σημαίνει ότι το TUI frontend είναι μόνο ένας από τους πιθανούς clients.
---
**Γίνε μέλος της κοινότητάς μας** [Discord](https://discord.gg/opencode) | [X.com](https://x.com/opencode)
@@ -68,12 +68,12 @@ nix run nixpkgs#opencode # oppure github:anomalyco/opencode per l’ul
OpenCode è disponibile anche come applicazione desktop. Puoi scaricarla direttamente dalla [pagina delle release](https://github.com/anomalyco/opencode/releases) oppure da [opencode.ai/download](https://opencode.ai/download).
@@ -124,18 +124,6 @@ Se sei interessato a contribuire a OpenCode, leggi la nostra [guida alla contrib
Se stai lavorando a un progetto correlato a OpenCode e che utilizza “opencode” come parte del nome (ad esempio “opencode-dashboard” o “opencode-mobile”), aggiungi una nota nel tuo README per chiarire che non è sviluppato dal team OpenCode e che non è affiliato in alcun modo con noi.
### FAQ
#### In cosa è diverso da Claude Code?
È molto simile a Claude Code in termini di funzionalità. Ecco le principali differenze:
- 100% open source
- Non è legato a nessun provider. Anche se consigliamo i modelli forniti tramite [OpenCode Zen](https://opencode.ai/zen), OpenCode può essere utilizzato con Claude, OpenAI, Google o persino modelli locali. Con l’evoluzione dei modelli, le differenze tra di essi si ridurranno e i prezzi scenderanno, quindi essere indipendenti dal provider è importante.
- Supporto LSP pronto all’uso
- Forte attenzione alla TUI. OpenCode è sviluppato da utenti neovim e dai creatori di [terminal.shop](https://terminal.shop); spingeremo al limite ciò che è possibile fare nel terminale.
- Architettura client/server. Questo, ad esempio, permette a OpenCode di girare sul tuo computer mentre lo controlli da remoto tramite un’app mobile. La frontend TUI è quindi solo uno dei possibili client.
---
**Unisciti alla nostra community** [Discord](https://discord.gg/opencode) | [X.com](https://x.com/opencode)
@@ -68,12 +68,12 @@ nix run nixpkgs#opencode # 또는 github:anomalyco/opencode 로 최신
OpenCode 는 데스크톱 앱으로도 제공됩니다. [releases page](https://github.com/anomalyco/opencode/releases) 에서 직접 다운로드하거나 [opencode.ai/download](https://opencode.ai/download) 를 이용하세요.
@@ -124,18 +124,6 @@ OpenCode 에 기여하고 싶다면, Pull Request 를 제출하기 전에 [contr
OpenCode 와 관련된 프로젝트를 진행하면서 이름에 "opencode"(예: "opencode-dashboard" 또는 "opencode-mobile") 를 포함한다면, README 에 해당 프로젝트가 OpenCode 팀이 만든 것이 아니며 어떤 방식으로도 우리와 제휴되어 있지 않다는 점을 명시해 주세요.
### FAQ
#### Claude Code 와는 무엇이 다른가요?
기능 면에서는 Claude Code 와 매우 유사합니다. 주요 차이점은 다음과 같습니다.
- 100% 오픈 소스
- 특정 제공자에 묶여 있지 않습니다. [OpenCode Zen](https://opencode.ai/zen) 을 통해 제공하는 모델을 권장하지만, OpenCode 는 Claude, OpenAI, Google 또는 로컬 모델과도 사용할 수 있습니다. 모델이 발전하면서 격차는 줄고 가격은 내려가므로 provider-agnostic 인 것이 중요합니다.
- 기본으로 제공되는 LSP 지원
- TUI 에 집중. OpenCode 는 neovim 사용자와 [terminal.shop](https://terminal.shop) 제작자가 만들었으며, 터미널에서 가능한 것의 한계를 밀어붙입니다.
- 클라이언트/서버 아키텍처. 예를 들어 OpenCode 를 내 컴퓨터에서 실행하면서 모바일 앱으로 원격 조작할 수 있습니다. 즉, TUI 프런트엔드는 가능한 여러 클라이언트 중 하나일 뿐입니다.
@@ -68,12 +68,12 @@ nix run nixpkgs#opencode # or github:anomalyco/opencode for latest dev
OpenCode is also available as a desktop application. Download directly from the [releases page](https://github.com/anomalyco/opencode/releases) or [opencode.ai/download](https://opencode.ai/download).
@@ -124,18 +124,6 @@ If you're interested in contributing to OpenCode, please read our [contributing
If you are working on a project that's related to OpenCode and is using "opencode" as part of its name, for example "opencode-dashboard" or "opencode-mobile", please add a note to your README to clarify that it is not built by the OpenCode team and is not affiliated with us in any way.
### FAQ
#### How is this different from Claude Code?
It's very similar to Claude Code in terms of capability. Here are the key differences:
- 100% open source
- Not coupled to any provider. Although we recommend the models we provide through [OpenCode Zen](https://opencode.ai/zen), OpenCode can be used with Claude, OpenAI, Google, or even local models. As models evolve, the gaps between them will close and pricing will drop, so being provider-agnostic is important.
- Out-of-the-box LSP support
- A focus on TUI. OpenCode is built by neovim users and the creators of [terminal.shop](https://terminal.shop); we are going to push the limits of what's possible in the terminal.
- A client/server architecture. This, for example, can allow OpenCode to run on your computer while you drive it remotely from a mobile app, meaning that the TUI frontend is just one of the possible clients.
@@ -68,12 +68,12 @@ nix run nixpkgs#opencode # eller github:anomalyco/opencode for nyeste
OpenCode er også tilgjengelig som en desktop-app. Last ned direkte fra [releases-siden](https://github.com/anomalyco/opencode/releases) eller [opencode.ai/download](https://opencode.ai/download).
@@ -124,18 +124,6 @@ Hvis du vil bidra til OpenCode, les [contributing docs](./CONTRIBUTING.md) før
Hvis du jobber med et prosjekt som er relatert til OpenCode og bruker "opencode" som en del av navnet; for eksempel "opencode-dashboard" eller "opencode-mobile", legg inn en merknad i README som presiserer at det ikke er bygget av OpenCode-teamet og ikke er tilknyttet oss på noen måte.
### FAQ
#### Hvordan er dette forskjellig fra Claude Code?
Det er veldig likt Claude Code når det gjelder funksjonalitet. Her er de viktigste forskjellene:
- 100% open source
- Ikke knyttet til en bestemt leverandør. Selv om vi anbefaler modellene vi tilbyr gjennom [OpenCode Zen](https://opencode.ai/zen); kan OpenCode brukes med Claude, OpenAI, Google eller til og med lokale modeller. Etter hvert som modellene utvikler seg vil gapene lukkes og prisene gå ned, så det er viktig å være provider-agnostic.
- LSP-støtte rett ut av boksen
- Fokus på TUI. OpenCode er bygget av neovim-brukere og skaperne av [terminal.shop](https://terminal.shop); vi kommer til å presse grensene for hva som er mulig i terminalen.
- Klient/server-arkitektur. Dette kan for eksempel la OpenCode kjøre på maskinen din, mens du styrer den eksternt fra en mobilapp. Det betyr at TUI-frontend'en bare er en av de mulige klientene.
---
**Bli med i fellesskapet** [Discord](https://discord.gg/opencode) | [X.com](https://x.com/opencode)
@@ -68,12 +68,12 @@ nix run nixpkgs#opencode # lub github:anomalyco/opencode dla najnowsze
OpenCode jest także dostępny jako aplikacja desktopowa. Pobierz ją bezpośrednio ze strony [releases](https://github.com/anomalyco/opencode/releases) lub z [opencode.ai/download](https://opencode.ai/download).
Jeśli pracujesz nad projektem związanym z OpenCode i używasz "opencode" jako części nazwy (na przykład "opencode-dashboard" lub "opencode-mobile"), dodaj proszę notatkę do swojego README, aby wyjaśnić, że projekt nie jest tworzony przez zespół OpenCode i nie jest z nami w żaden sposób powiązany.
### FAQ
#### Czym to się różni od Claude Code?
Jest bardzo podobne do Claude Code pod względem możliwości. Oto kluczowe różnice:
- 100% open source
- Niezależne od dostawcy. Chociaż polecamy modele oferowane przez [OpenCode Zen](https://opencode.ai/zen); OpenCode może być używany z Claude, OpenAI, Google, a nawet z modelami lokalnymi. W miarę jak modele ewoluują, różnice będą się zmniejszać, a ceny spadać, więc ważna jest niezależność od dostawcy.
- Wbudowane wsparcie LSP
- Skupienie na TUI. OpenCode jest budowany przez użytkowników neovim i twórców [terminal.shop](https://terminal.shop); przesuwamy granice tego, co jest możliwe w terminalu.
- Architektura klient/serwer. Pozwala np. uruchomić OpenCode na twoim komputerze, a sterować nim zdalnie z aplikacji mobilnej. To znaczy, że frontend TUI jest tylko jednym z możliwych klientów.
---
**Dołącz do naszej społeczności** [Discord](https://discord.gg/opencode) | [X.com](https://x.com/opencode)
@@ -68,12 +68,12 @@ nix run nixpkgs#opencode # или github:anomalyco/opencode для с
OpenCode также доступен как десктопное приложение. Скачайте его со [страницы релизов](https://github.com/anomalyco/opencode/releases) или с [opencode.ai/download](https://opencode.ai/download).
Если вы делаете проект, связанный с OpenCode, и используете "opencode" как часть имени (например, "opencode-dashboard" или "opencode-mobile"), добавьте примечание в README, чтобы уточнить, что проект не создан командой OpenCode и не аффилирован с нами.
### FAQ
#### Чем это отличается от Claude Code?
По возможностям это очень похоже на Claude Code. Вот ключевые отличия:
- 100% open source
- Не привязано к одному провайдеру. Мы рекомендуем модели из [OpenCode Zen](https://opencode.ai/zen); но OpenCode можно использовать с Claude, OpenAI, Google или даже локальными моделями. По мере развития моделей разрыв будет сокращаться, а цены падать, поэтому важна независимость от провайдера.
- Поддержка LSP из коробки
- Фокус на TUI. OpenCode построен пользователями neovim и создателями [terminal.shop](https://terminal.shop); мы будем раздвигать границы того, что возможно в терминале.
- Архитектура клиент/сервер. Например, это позволяет запускать OpenCode на вашем компьютере, а управлять им удаленно из мобильного приложения. Это значит, что TUI-фронтенд - лишь один из возможных клиентов.
---
**Присоединяйтесь к нашему сообществу** [Discord](https://discord.gg/opencode) | [X.com](https://x.com/opencode)
@@ -68,12 +68,12 @@ nix run nixpkgs#opencode # veya en güncel geliştirme dalı için git
OpenCode ayrıca masaüstü uygulaması olarak da mevcuttur. Doğrudan [sürüm sayfasından](https://github.com/anomalyco/opencode/releases) veya [opencode.ai/download](https://opencode.ai/download) adresinden indirebilirsiniz.
@@ -124,18 +124,6 @@ OpenCode'a katkıda bulunmak istiyorsanız, lütfen bir pull request göndermede
OpenCode ile ilgili bir proje üzerinde çalışıyorsanız ve projenizin adının bir parçası olarak "opencode" kullanıyorsanız (örneğin, "opencode-dashboard" veya "opencode-mobile"), lütfen README dosyanıza projenin OpenCode ekibi tarafından geliştirilmediğini ve bizimle hiçbir şekilde bağlantılı olmadığını belirten bir not ekleyin.
### SSS
#### Bu Claude Code'dan nasıl farklı?
Yetenekler açısından Claude Code'a çok benzer. İşte temel farklar:
- %100 açık kaynak
- Herhangi bir sağlayıcıya bağlı değil. [OpenCode Zen](https://opencode.ai/zen) üzerinden sunduğumuz modelleri önermekle birlikte; OpenCode, Claude, OpenAI, Google veya hatta yerel modellerle kullanılabilir. Modeller geliştikçe aralarındaki farklar kapanacak ve fiyatlar düşecek, bu nedenle sağlayıcıdan bağımsız olmak önemlidir.
- Kurulum gerektirmeyen hazır LSP desteği
- TUI odaklı yaklaşım. OpenCode, neovim kullanıcıları ve [terminal.shop](https://terminal.shop)'un geliştiricileri tarafından geliştirilmektedir; terminalde olabileceklerin sınırlarını zorlayacağız.
- İstemci/sunucu (client/server) mimarisi. Bu, örneğin OpenCode'un bilgisayarınızda çalışması ve siz onu bir mobil uygulamadan uzaktan yönetmenizi sağlar. TUI arayüzü olası istemcilerden sadece biridir.
@@ -68,12 +68,12 @@ nix run nixpkgs#opencode # або github:anomalyco/opencode для н
OpenCode також доступний як десктопний застосунок. Завантажуйте напряму зі [сторінки релізів](https://github.com/anomalyco/opencode/releases) або [opencode.ai/download](https://opencode.ai/download).
@@ -125,18 +125,6 @@ OpenCode містить два вбудовані агенти, між яким
Якщо ви працюєте над проєктом, пов'язаним з OpenCode, і використовуєте "opencode" у назві, наприклад "opencode-dashboard" або "opencode-mobile", додайте примітку до свого README.
Уточніть, що цей проєкт не створений командою OpenCode і жодним чином не афілійований із нами.
### FAQ
#### Чим це відрізняється від Claude Code?
За можливостями це дуже схоже на Claude Code. Ось ключові відмінності:
- 100% open source
- Немає прив'язки до конкретного провайдера. Ми рекомендуємо моделі, які надаємо через [OpenCode Zen](https://opencode.ai/zen), але OpenCode також працює з Claude, OpenAI, Google і навіть локальними моделями. З розвитком моделей різниця між ними зменшуватиметься, а ціни падатимуть, тому незалежність від провайдера має значення.
- Підтримка LSP з коробки
- Фокус на TUI. OpenCode створено користувачами neovim та авторами [terminal.shop](https://terminal.shop); ми й надалі розширюватимемо межі можливого в терміналі.
- Клієнт-серверна архітектура. Наприклад, це дає змогу запускати OpenCode на вашому комп'ютері й керувати ним віддалено з мобільного застосунку, тобто TUI-фронтенд - лише один із можливих клієнтів.
---
**Приєднуйтеся до нашої спільноти** [Discord](https://discord.gg/opencode) | [X.com](https://x.com/opencode)
@@ -68,12 +68,12 @@ nix run nixpkgs#opencode # hoặc github:anomalyco/opencode cho nhánh
OpenCode cũng có sẵn dưới dạng ứng dụng desktop. Tải trực tiếp từ [trang releases](https://github.com/anomalyco/opencode/releases) hoặc [opencode.ai/download](https://opencode.ai/download).
Nếu bạn đang làm việc trên một dự án liên quan đến OpenCode và sử dụng "opencode" như một phần của tên dự án, ví dụ "opencode-dashboard" hoặc "opencode-mobile", vui lòng thêm một ghi chú vào README của bạn để làm rõ rằng dự án đó không được xây dựng bởi đội ngũ OpenCode và không liên kết với chúng tôi dưới bất kỳ hình thức nào.
### Các câu hỏi thường gặp (FAQ)
#### OpenCode khác biệt thế nào so với Claude Code?
Về mặt tính năng, nó rất giống Claude Code. Dưới đây là những điểm khác biệt chính:
- 100% mã nguồn mở
- Không bị ràng buộc với bất kỳ nhà cung cấp nào. Mặc dù chúng tôi khuyên dùng các mô hình được cung cấp qua [OpenCode Zen](https://opencode.ai/zen), OpenCode có thể được sử dụng với Claude, OpenAI, Google, hoặc thậm chí các mô hình chạy cục bộ. Khi các mô hình phát triển, khoảng cách giữa chúng sẽ thu hẹp lại và giá cả sẽ giảm, vì vậy việc không phụ thuộc vào nhà cung cấp là rất quan trọng.
- Hỗ trợ LSP ngay từ đầu
- Tập trung vào TUI (Giao diện người dùng dòng lệnh). OpenCode được xây dựng bởi những người dùng neovim và đội ngũ tạo ra [terminal.shop](https://terminal.shop); chúng tôi sẽ đẩy giới hạn của những gì có thể làm được trên terminal lên mức tối đa.
- Kiến trúc client/server. Chẳng hạn, điều này cho phép OpenCode chạy trên máy tính của bạn trong khi bạn điều khiển nó từ xa qua một ứng dụng di động, nghĩa là frontend TUI chỉ là một trong những client có thể dùng.
---
**Tham gia cộng đồng của chúng tôi** [Discord](https://discord.gg/opencode) | [X.com](https://x.com/opencode)
await page.keyboard.press(`${modKey}+Comma`) // Open settings
```
### Terminal Tests
- In terminal tests, type through the browser. Do not write to the PTY through the SDK.
- Use `waitTerminalReady(page, { term? })` and `runTerminal(page, { cmd, token, term?, timeout? })` from `actions.ts`.
- These helpers use the fixture-enabled test-only terminal driver and wait for output after the terminal writer settles.
- After opening the terminal, use `waitTerminalFocusIdle(...)` before the next keyboard action when prompt focus or keyboard routing matters.
- This avoids racing terminal mount, focus handoff, and prompt readiness when the next step types or sends shortcuts.
- Avoid `waitForTimeout` and custom DOM or `data-*` readiness checks.
### Wait on state
- Never use wall-clock waits like `page.waitForTimeout(...)` to make a test pass
- Avoid race-prone flows that assume work is finished after an action
- Wait or poll on observable state with `expect(...)`, `expect.poll(...)`, or existing helpers
- Prefer locator assertions like `toBeVisible()`, `toHaveCount(0)`, and `toHaveAttribute(...)` for normal UI state, and reserve `expect.poll(...)` for probe, mock, or backend state
- Prefer semantic app state over transient DOM visibility when behavior depends on active selection, focus ownership, or async retry loops
- Do not treat a visible element as proof that the app will route the next action to it
- When fixing a flake, validate with `--repeat-each` and multiple workers when practical
### Add hooks
- If required state is not observable from the UI, add a small test-only driver or probe in app code instead of sleeps or fragile DOM checks
- Keep these hooks minimal and purpose-built, following the style of `packages/app/src/testing/terminal.ts`
- Test-only hooks must be inert unless explicitly enabled; do not add normal-runtime listeners, reactive subscriptions, or per-update allocations for e2e ceremony
- When mocking routes or APIs, expose explicit mock state and wait on that before asserting post-action UI
- Add minimal test-only probes for semantic state like the active list item or selected command when DOM intermediates are unstable
- Prefer probing committed app state over asserting on transient highlight, visibility, or animation states
### Prefer helpers
- Prefer fluent helpers and drivers when they make intent obvious and reduce locator-heavy noise
- Use direct locators when the interaction is simple and a helper would not add clarity
- Prefer helpers that both perform an action and verify the app consumed it
- Avoid composing helpers redundantly when one already includes the other or already waits for the resulting state
- If a helper already covers the required wait or verification, use it directly instead of layering extra clicks, keypresses, or assertions
## Writing New Tests
1. Choose appropriate folder or create new one
2. Import from `../fixtures`
3. Use helper functions from `../actions` and `../selectors`
4. When validating routing, use shared helpers from `../actions`. Workspace URL slugs can be canonicalized on Windows, so assert against canonical or resolved workspace slugs.
5. Clean up any created resources
6. Use specific selectors (avoid CSS classes)
7. Test one feature per test file
## Local Development
For UI debugging, use:
```bash
bun test:e2e:ui
```
This opens Playwright's interactive UI for step-through debugging.
File diff suppressed because it is too large
Load Diff
Some files were not shown because too many files have changed in this diff
Show More
Reference in New Issue
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.