Remove TUI logo sound effects (#27183)

This commit is contained in:
Kit Langton
2026-05-12 20:37:16 -04:00
committed by GitHub
parent d1640c075b
commit 59b976b954
8 changed files with 0 additions and 175 deletions
-1
View File
@@ -129,7 +129,6 @@
"bonjour-service": "1.3.0",
"bun-pty": "0.4.8",
"chokidar": "4.0.3",
"cli-sound": "1.1.3",
"clipboardy": "4.0.0",
"cross-spawn": "catalog:",
"decimal.js": "10.5.0",
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@@ -2,7 +2,6 @@ import { BoxRenderable, MouseButton, MouseEvent, RGBA, TextAttributes } from "@o
import { useRenderer } from "@opentui/solid"
import { For, createMemo, createSignal, onCleanup, onMount, type JSX } from "solid-js"
import { useTheme, tint } from "@tui/context/theme"
import * as Sound from "@tui/util/sound"
import { go, logo } from "@/cli/logo"
export type LogoShape = {
@@ -563,7 +562,6 @@ export function Logo(props: { shape?: LogoShape; ink?: RGBA; idle?: boolean } =
const [now, setNow] = createSignal(0)
let box: BoxRenderable | undefined
let timer: ReturnType<typeof setInterval> | undefined
let hum = false
const stop = () => {
if (!timer) return
@@ -575,10 +573,6 @@ export function Logo(props: { shape?: LogoShape; ink?: RGBA; idle?: boolean } =
const t = performance.now()
setNow(t)
const item = hold()
if (item && !hum && t - item.at >= HOLD) {
hum = true
Sound.start()
}
if (item && t - item.at >= CHARGE) {
burst(item.x, item.y)
}
@@ -605,8 +599,6 @@ export function Logo(props: { shape?: LogoShape; ink?: RGBA; idle?: boolean } =
onCleanup(() => {
stop()
hum = false
Sound.dispose()
})
onMount(() => {
@@ -626,14 +618,12 @@ export function Logo(props: { shape?: LogoShape; ink?: RGBA; idle?: boolean } =
setNow(t)
if (!last) setRelease(undefined)
setHold({ x, y, at: t, glyph: select(x, y, ctx) })
hum = false
start()
}
const burst = (x: number, y: number) => {
const item = hold()
if (!item) return
hum = false
const t = performance.now()
const age = t - item.at
const rise = ramp(age, HOLD, CHARGE)
@@ -655,7 +645,6 @@ export function Logo(props: { shape?: LogoShape; ink?: RGBA; idle?: boolean } =
])
setNow(t)
start()
Sound.pulse(lerp(0.8, 1, level))
}
const frame = createMemo(() => {
@@ -1,156 +0,0 @@
import { Player } from "cli-sound"
import { mkdirSync } from "node:fs"
import { tmpdir } from "node:os"
import { basename, join } from "node:path"
import { Process } from "@/util/process"
import { which } from "@/util/which"
import pulseA from "../asset/pulse-a.wav" with { type: "file" }
import pulseB from "../asset/pulse-b.wav" with { type: "file" }
import pulseC from "../asset/pulse-c.wav" with { type: "file" }
import charge from "../asset/charge.wav" with { type: "file" }
const FILE = [pulseA, pulseB, pulseC]
const HUM = charge
const DIR = join(tmpdir(), "opencode-sfx")
const LIST = [
"ffplay",
"mpv",
"mpg123",
"mpg321",
"mplayer",
"afplay",
"play",
"omxplayer",
"aplay",
"cmdmp3",
"cvlc",
"powershell.exe",
] as const
type Kind = (typeof LIST)[number]
function args(kind: Kind, file: string, volume: number) {
if (kind === "ffplay") return [kind, "-autoexit", "-nodisp", "-af", `volume=${volume}`, file]
if (kind === "mpv")
return [kind, "--no-video", "--audio-display=no", "--volume", String(Math.round(volume * 100)), file]
if (kind === "mpg123" || kind === "mpg321") return [kind, "-g", String(Math.round(volume * 100)), file]
if (kind === "mplayer") return [kind, "-vo", "null", "-volume", String(Math.round(volume * 100)), file]
if (kind === "afplay" || kind === "omxplayer" || kind === "aplay" || kind === "cmdmp3") return [kind, file]
if (kind === "play") return [kind, "-v", String(volume), file]
if (kind === "cvlc") return [kind, `--gain=${volume}`, "--play-and-exit", file]
return [kind, "-c", `(New-Object Media.SoundPlayer '${file.replace(/'/g, "''")}').PlaySync()`]
}
let item: Player | null | undefined
let kind: Kind | null | undefined
let proc: Process.Child | undefined
let tail: ReturnType<typeof setTimeout> | undefined
let cache: Promise<{ hum: string; pulse: string[] }> | undefined
let seq = 0
let shot = 0
function load() {
if (item !== undefined) return item
try {
item = new Player({ volume: 0.35 })
} catch {
item = null
}
return item
}
async function file(path: string) {
mkdirSync(DIR, { recursive: true })
const next = join(DIR, basename(path))
const out = Bun.file(next)
if (await out.exists()) return next
await Bun.write(out, Bun.file(path))
return next
}
function asset() {
cache ??= Promise.all([file(HUM), Promise.all(FILE.map(file))]).then(([hum, pulse]) => ({ hum, pulse }))
return cache
}
function pick() {
if (kind !== undefined) return kind
kind = LIST.find((item) => which(item)) ?? null
return kind
}
function run(file: string, volume: number) {
const kind = pick()
if (!kind) return
return Process.spawn(args(kind, file, volume), {
stdin: "ignore",
stdout: "ignore",
stderr: "ignore",
})
}
function clear() {
if (!tail) return
clearTimeout(tail)
tail = undefined
}
function play(file: string, volume: number) {
const item = load()
if (!item) return run(file, volume)?.exited
return item.play(file, { volume }).catch(() => run(file, volume)?.exited)
}
export function start() {
stop()
const id = ++seq
void asset().then(({ hum }) => {
if (id !== seq) return
const next = run(hum, 0.24)
if (!next) return
proc = next
void next.exited.then(
() => {
if (id !== seq) return
if (proc === next) proc = undefined
},
() => {
if (id !== seq) return
if (proc === next) proc = undefined
},
)
})
}
export function stop(delay = 0) {
seq++
clear()
if (!proc) return
const next = proc
if (delay <= 0) {
proc = undefined
void Process.stop(next).catch(() => undefined)
return
}
tail = setTimeout(() => {
tail = undefined
if (proc === next) proc = undefined
void Process.stop(next).catch(() => undefined)
}, delay)
}
export function pulse(scale = 1) {
stop(140)
const index = shot++ % FILE.length
void asset()
.then(({ pulse }) => play(pulse[index], 0.26 + 0.14 * scale))
.catch(() => undefined)
}
export function dispose() {
stop()
}
export * as Sound from "./sound"